| FAQ |
| 1. Is using TG Virtual Light slower than using a native trueSpace light? Yes. Since ShaderLab shaders are not fully precompiled, and because of the nature of procedural shaders, an object illuminated by a TG Virtual Light will render more slowly than if it were illuminated by an equivalent trueSpace light. However, TG Virtual Light is not designed to replace trueSpace lighting, but to add to it, as there are lots of things that TG Virtual Light can do that a trueSpace light can’t! |
| 2. Can I use more than one TG Virtual Light on the same object? Yes. You can layer as many TG Virtual Lights on an object as you wish. However, the more layers you add, the longer it will take to render. |
| 3. Can I have the TG Virtual Light move automatically along with the object it is painted on? No. The virtual light has an absolute position in 3D space, so won’t follow any animation from the object it is painted on. |
| 4. Can I animate TG Virtual Light? Yes. You can keyframe changes to any of the parameters. This means you can make the virtual light move through the 3D space by keyframing the Light Position (the only way you could make it follow a moving object). |
| TG Virtual Light Intro |
| TG Virtual Light Parameters |
| TG Virtual Light Tips |
| TG Virtual Light FAQ |
| TG Virtual Light Samples |
| TG Pack Index |