| TG Toon Colouring Intro |
| This time, Vincent and his world are painted with the TG Toon Colouring shaders. Note that the Constant reflectance shader was used, with no lighting in the scene. Mixing this colour shader with the various Toon reflectance shader can give good results (although the Toon reflectance shaders will most likely need lighting restored to the scene to give the desired effect!). |
| What They Do These colour shaders provide a way of shading the object which, while still fairly plain, brings out the shape and geometry. The processing is taken from the TG Virtual Light shader, so is in fact working out diffuse lighting on the object from a lightsource defined in the shader (which means these shaders are useful for more than just cartoon effects, and can give an interesting, flexible and quick method for shading an object!). As well as the special modifications for the cartoon style look, a full version of TG Virtual Light converted for the colour channel is also included. |
| TG Toon Colouring Intro |
| TG Toon Colouring Parameters |
| TG Pack 3 Index |