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Some sample uses of TG Particles2 on cylinders. |
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What It Does TG Particles2 is a transparency shader that produces 2 effects. The first is a smooth fade from one opacity to another in a user controlled direction. The next is a matching particles effect which fades in the same direction as the smooth fade and is blended with it. The particles effect is created by using noise, which can be broken up into squares to give clearly defined particles rather than just “blobs” of noise. The particles effect is animated, moving in user controlled directions.
Features and Suggested Uses 1. Can be used as a relatively quick means of simulating particles, potentially faster than a particle system (although not as detailed or realistic). 2. When used with an appropriate colour shader, can produce effects such as flame, smoke, explosions, ground impact, etc. 3. Can also be used to produce special effects, such as unusual laser beams, beams of light, and so on.
Limitations 1. The effect only works on the surface of an object, so does not produce a truly 3D particle system.
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TG Particles2 Intro |
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