3. Tool Window Options
3a. Main
Create a new file.
Open an existing hamaPatch scene file.
Save current scene as a hamaPatch scene file.
Cut currently selected points.
Copy currently selected points.
Pastes previously cut/copied points.
Undoes previous action up to specified number of times.
Displays hamaPatch version information.
3b. Camera
Adjusts camera's X Y or Z axis position.
Adjusts camera's view of the scene along the X Y or Z axis.
Adjusts the angle of the camera's view relative to its position.
Zooms the camera in or out of the scene (Changes Loaction only)
Pans the camera: Up, Down, Left, Right (Changes Location and Look_at)
Tracks the camera: Forward or Backward (Changes Location and Look_at)
Rotates the camera around the 0,0,0 point of the scene's axes.
Rotates the camera around its own axis (it rotates around the point of its location instead of 0,0,0).
3c. Patch
Turns on translation of a point or a group of selected points. This tool is also integral to performing welds to other points.
Turns on scaling for a point or selected points.
Turns on rotation of points around the relative center of the selected group.
Turns on or off the manipulator.
Enables square selection of points (draws a box around points to be selected). Previously selected points are deselected if inside the box.
Freehand select (User draws any type shape around particular points to be selected). Previously selected points are deselected if inside the shape.
Hand Select Curve(Use cursor arrow to point and click on a curve to select it.)
Adds a new point where you click and another point (connected to the first) ready to be moved or welded to another. If you choose to add the point close enough to a previously created/connected point, only one point will be created, upon the current point's curve.
Enables freehand draw. Click and drag the cursor to create points. Anywhere you hesitate a new point will be created and connected to the previous, making one continuous spline until you release the mouse button.
Turns on Knife tool and brings up a pop-up window in which you must select one of the three knife types to use. Select some other tool to disable pop-up and tool.
Enables curvature. Really this determines the length of the curve between two points, without moving the points (which allows for user controlled curvature or squaring).
Noise or randomness moves the selected points in all specified directions randomly.
Lathe extrudes and rotates selected points/curve around the Y axis however many times specified in settings.
Extrude copies current spline and connects each corresponding point in the new spline to the old, creating a face (if you translate the copied spline).
Clones the currently selected spline at the same location.
Deletes the selected point or group of points, but redraws the curve it was lying on if it was lying between 2 other points.
Selects the curve connected to the chosen point (repeated clickings of the button chooses different curves).
Deletes the currently selected curve between two points.
Peaks (sharpens) the currently selected curve, or all curves leading to a selected point or group of points.
Rounds the currently selected curve, or all curves leading to a selected point or group of points.
Turns control points on around selected point along a selected curve.
Allows for manipulation of control points individually.
Resets control points to their original position.
Turn on and off each axis so that the above function selected only works in those axes turned on. (example: Z is turned off and X Y are on)
3d. Multi Obj
Clicking on any tool on this bar brings up a pop-up menu listing all objects in the current scene, choose all to be manipulated by highlighting them, finaly press Esc to make the pop-up go away and begin manipulation.
Translates all selected objects.
Scales all selected objects relative to one another.
Rotates all selected objects around the relative center of the selection.
Turn on and off each axis so that the above function selected only works in those axes turned on. (example: Z is turned off and X Y are on)
3e. Light
Translates the selected light or lights.
Draws selection box to choose lights to be edited or translated.
Turns on and off X Y Z axes restricting translation movement for light objects.
3f. Mat. Axis
Translates selected axis type.
Scales selected axis type.
Rotates selected axis type.
Turns on or off the manipulator.
Turns on and off movement in the three axes (X and Y are on but Z is turned off here).
Turns on the vector plane as the material axis.
Turns on the sphere as the material axis.
Turns on the cylinder as the material axis.
Turns on the torus as the material axis.
3g. Render
Displays Render Settings dialog which allows you to select the desired version of POV-Ray to use, as well as the image format, size and other renderer features..
Exports current scene to Active Renderer (POV-Ray version based on Render Settings) for preview rendering.
Renders the selected portion of the scene.
Renders the selected view window of the scene.
Renders with POV-Ray.
Renders with MegaPOV.
Renders with BMRT.
Renders with Light Flow.
For questions, comments, or additions to this documentation please contact: draven2561@hotmail.com.
Documentation by Jonathan Lee Jan. 18, 2005.
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